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The most popular game console to date is the PlayStation, with estimated global sales of 157 million.ĭon't think for a second that first party game developers like Naughty Dog ( Uncharted, Last of Us) and 343 Industries ( Halo) wouldn't love to open their sales doors to a dramatically larger audience. Granted, that's according to VGChartz which isn't a perfectly reliable snapshot, but even with a considerable error rate that tells a compelling story. Contrast that data with global consoles sales of, say, Nintendo's Wii, Microsoft's Xbox 360, and Sony's PlayStation 3: About 262 million units. DFC says that MOBA (multiplayer online battle arena) titles like League of Legends and DotA 2 "dominate everything else by an order of magnitude in terms of more usage than other products," followed by MMOs, strategy games, and shooters.Īfter reading the interview, I went back to my own conversation with Raptr CEO Dennis Fong, who reminded me there are a staggering 900 million PC gamers worldwide.
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Here's another amazing statistic: DFC reports that their Top 20 list of PC games for 2013, in terms of usage, doesn't include a single game actually released in 2013.
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The PC isn't dying, it's merely redefining its form factor. All of which double as productivity devices, communication devices, and entertainment consumption devices. Consider that Blizzard's wildly popular digital card game Hearthstone is playable on a Microsoft Surface, a $4000 custom gaming PC, and an iPad. Just a few years ago the reverse was true." I believe this is the case because our perception of what constitutes a PC has fundamentally changed. Should this be the last generation of proprietary Nintendo, Microsoft, and Sony platforms?ĭavid Cole makes an interesting claim about the general ownership of devices, stating that "the big difference is that consoles are now the luxury item and PCs are the necessity. But beyond the claim, there is some fascinating peripheral data showing that PC gaming's dominance will only continue.
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We've established repeatedly that PC gaming isn't remotely close to being dead or dying, so perhaps it's time to redirect that argument to consoles? DFC Intelligence owner David Cole tells PCR that revenue from PC gaming has surpassed that of consoles on a global scale.
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